I'm the creator of 3d models for mobile games since 2017.
I do the full cycle of character and other 3D models creation:
- Sculpting high-poly model in Zbrush
- Creation of clothes in Marvelous Designer
- Retopology to low-poly in Blender
- Texturing of characters in Substance Painter and Photoshop
- Rigging in Blender
- Animation of characters at a basic level in Akeytsu (and applying motion capture animations from Mixamo etc)
- Rendering characters and clothes for icons and promo materials
I also have experience in the optimization of ready-made third-party assets(simplifying polygons on models, optimizing materials and textures) and importing them into the Unity engine.
You can find my main character and NPC models in such mobile projects:
- Dead God Land: Zombie Games 3D
- Zombie games - Survival point (Survivalist: invasion)
- Live or Die: Zombie Survival
You also can see my models on the Unity Asset Store https://assetstore.unity.com/publishers/14540